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Breeding

Each Shoe has maximum 7 breeding counts.
The children Shoes ranking will be based on parents ranking with particular rate.
To breed new Shoes, it requires 2 NFT Shoes and in-game tokens as burned fee. The higher parent Shoes' Breeding Count, the more in-game tokens, i.e., SET+SPE, it will cost.
The children Shoe needs a 48 hours for cool down period before starting to use.

Shoe-Minting Variation

Shoe Attributes are randomized depending on Shoe Rank.

Shoe-Minting Fee

When breeding, users need to burn SET/SPE to breed to a new Shoe. The burning fee is defined as follows:
D: SET
C: SET
B: SET + SPE
A: SET + SPE
S: SET + SPE
When users process Shoe-minting, they probably have an oppotunity to gain one extra ShoeBox drop. Please note that if the Minting count is higher, user will have a higher chance to obtain multiple Shoe Boxes. The Shoe Box Rank is generated by the parent Shoes' Rank. Please see the below table to determine the possible percentage of the Shoe Box Rank when breeding.
Parent Shoe 1 Rank
Parent Shoe 2 Rank
D-Rank Shoe Box (%)
C-Rank Shoe Box (%)
B-Rank Shoe Box (%)
A-Rank Shoe Box (%)
S-Rank Shoe Box (%)
D
D
100
0
0
0
0
D
C
50
49
1
0
0
D
B
50
0
49
1
0
D
A
50
0
0
49
1
D
S
50
0
0
0
50
C
C
0
98
2
0
0
C
B
0
49
50
1
0
C
A
0
49
1
49
1
C
S
0
49
1
0
50
B
B
0
0
98
2
0
B
A
0
0
49
50
1
B
S
0
0
49
1
50
A
A
0
0
0
98
2
A
S
0
0
0
49
51
S
S
0
0
0
0
100
After breeding, users can open their new Shoe Box. The new Shoe's Rank depends on the ShoeBox's Rank as follows:
Shoe Box's Rank
D-Rank Shoe (%)
C-Rank Shoe (%)
B-Rank Shoe (%)
A-Rank Shoe (%)
S-Rank Shoe (%)
D
97
3
0
0
0
C
25
73
2
0
0
B
0
27
71
2
0
A
0
0
30
68
2
S
0
0
0
35
65
The new Shoe Type is determined by its parent Shoe Types as follows
Parent Shoe1 Type
Parent Shoe 2 Type
Mystic (%)
Sonic (%)
Astro (%)
Flash (%)
Mystic
Mystic
85
6
6
3
Mystic
Sonic
45
45
7
3
Mystic
Astro
45
7
45
3
Mystic
Flash
80
6
6
8
Sonic
Sonic
6
85
6
3
Sonic
Astro
7
45
45
3
Sonic
Flash
6
80
6
8
Astro
Astro
6
6
85
3
Astro
Flash
6
6
80
8
Flash
Flash
25
25
25
25
The new Shoe's Slot Type is determined by its parent Shoes' Slot Types as follows:
Parent Shoe 1
Parent Shoe 2
Strength (%)
Luck (%)
Comfort (%)
Enduring (%)
Strength
Strength
85
5
5
5
Strength
Luck
45
45
5
5
Strength
Comfort
45
5
45
5
Strength
Enduring
45
5
5
45
Luck
Luck
5
85
5
5
Luck
Comfort
5
45
45
5
Luck
Enduring
5
45
5
45
Comfort
Comfort
5
5
85
5
Comfort
Enduring
5
5
45
45
Enduring
Enduring
5
5
5
85